![]() ![]() ![]() Added: GetEntityMesh(), CreateCubicTexture(), CreateAnimatedMaterial() ![]() Added: optional position mode to ApplyEntityForce() Added: optional force vector to WorldGravity() Added: optional parameter to MeshFace() to create a quad Added: CreateShader(), CreateShaderMaterial(), MaterialShaderAutoParameter(), MaterialShaderParameter(), MaterialShaderTexture() Added: WebGadget() support for GTK3 on linux Added: auto DPI support for Menu and ToolBar library (Windows) Added: /OPTIMIZER, -z, -optimizer flag to the commandline, and a 'Use code optimizer' checkbox in IDE 'Compiler Options' to turn on C optimizations Added: support for Windows 11, OS X 11 and 12 for OSVersion() Added: #PB_Compiler_Optimizer which is set to #True if the optimizer is enabled Added: #PB_Compiler_64Bit and #PB_Compiler_32Bit compiler constants Added: #PB_Compiler_Backend, #PB_Backend_C and #PB_Backend_Asm compiler constants Added: a new C backend compiler for all PureBasic versions Added: Raspberry support (32-bit and 64-bit) ! ![]()
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